// =============================================================================
// CARD ART · NOBOUND CITY — 10 archetypes + 1 mythic
// Brutalist · industrial · extreme
// =============================================================================
const NOBOUND_ART = {
// ── CELLBLOCK xWAYS — prison cell with inmate ────────────────────────
prison: (c) =>
{/* Cell frame */}
{/* Stone wall bricks */}
{[24, 36, 48, 60, 72].map((y, i) => (
))}
{/* Vertical bars — bold */}
{[24, 36, 48, 60, 72].map((x, i) => (
))}
{/* Horizontal cross-bars */}
{/* Inmate silhouette behind bars */}
{/* Inmate eyes */}
{/* Inmate number */}
07-19
{/* Cell number plate */}
x12
{/* Light from outside */}
,
// ── ASYLUM — straightjacket figure ───────────────────────────────────
asylum: (c) =>
{/* Padded cell wall pattern */}
{[20, 32, 44, 56, 68, 80].map(y =>
[20, 32, 44, 56, 68, 80].map(x => (
))
)}
{/* Head */}
{/* Crazy hair */}
{/* Mouth — duct tape */}
{/* Eyes wide */}
{/* Straightjacket */}
{/* Crossed arms straps */}
{/* Buckles */}
{/* Lacing */}
,
// ── GRAVESTONE R.I.P. — tombstone + western dust ─────────────────────
tomb: (c) =>
{/* Dust ground */}
{/* Tombstone */}
{/* Base */}
{/* Cross */}
{/* R.I.P. */}
R.I.P.
{/* Dates */}
x150,000
{/* Crack */}
{/* Moon */}
{/* Bat silhouettes */}
{/* Cactus on side */}
,
// ── FIRE IN THE PIT — mine cart + dynamite ───────────────────────────
mine: (c) =>
{/* Tunnel arch */}
{/* Mine wood beams */}
{/* Rail tracks */}
{/* Mine cart */}
{/* Wheels */}
{/* Dynamite sticks in cart */}
{/* Fuses */}
{/* Spark at end */}
{/* Spark glow */}
,
// ── DEAD SPARROW — mafia bird + fedora ───────────────────────────────
canary: (c) =>
{/* Spotlight floor */}
{/* Fedora */}
{/* Hat dent */}
{/* Bird body */}
{/* Beak */}
{/* X eyes (dead) */}
{/* Feathers */}
{/* Tie */}
{/* Smoking cigarette */}
,
// ── PUNK ROCKER X — mohawk + electric guitar ─────────────────────────
punk: (c) =>
{/* Stage lights */}
{/* Head */}
{/* Mohawk spikes */}
{/* Sunglasses */}
{/* Lip ring */}
{/* Smirk */}
{/* Body / leather */}
{/* Studs */}
{[36, 44, 52, 60].map(x => (
))}
{/* Electric guitar at angle */}
{/* Strings */}
,
// ── MISERY MINE — pickaxe + canary cage ──────────────────────────────
pickaxe: (c) =>
{/* Cave wall texture */}
{/* Wooden post */}
{/* Lantern hanging */}
{/* Lantern light */}
{/* Pickaxe crossed */}
{/* Coal lumps */}
{/* Sparkle on diamond */}
,
// ── DAS X-SUB — submarine cross-section ──────────────────────────────
sub: (c) =>
{/* Water waves */}
{/* Bubbles */}
{/* Sub hull (elongated capsule) */}
{/* Conning tower */}
{/* Portholes */}
{/* Front */}
{/* Propeller */}
{/* Torpedo */}
{/* Sea floor */}
,
// ── TRACTOR LIGHT — UFO + abduction beam ─────────────────────────────
ufo: (c) =>
{/* Stars */}
{/* UFO dome */}
{/* UFO body */}
{/* Lights underneath */}
{/* Tractor beam */}
{/* Beam horizontal rings */}
{/* Cow being abducted */}
{/* Ground */}
,
// ── EAST vs WEST — dual microphones + map ────────────────────────────
mic: (c) =>
{/* Crown center */}
{/* Two microphones facing each other */}
{/* Left mic */}
{[36, 41, 46, 51].map(y => (
))}
E
{/* Right mic */}
{[36, 41, 46, 51].map(y => (
))}
W
{/* VS */}
VS
{/* Sound waves */}
{/* Coast lines underneath */}
,
// ── MYTHIC: THE WARDEN — throne + keys ───────────────────────────────
'prison-mythic': (c) =>
{/* Cell wall with extra bars */}
{[26, 34, 42, 50, 58, 66, 74].map(x => (
))}
{/* Center key */}
{/* Skulls in corners */}
,
};
window.NOBOUND_ART = NOBOUND_ART;